Akai DPS16 — Manuel de l'opérateur
Console : Akai DPS16
Sommaire
- DPS161
- DIGITAL PERSONAL STUDIO1
- WARNING!!2
- Table of contents7
- Chapter 1: Overview of the DPS1613
- Features of the DPS1613
- About Q-Link13
- Parts and functions14
- Top panel14
- Front Panel17
- Rear Panel18
- Internal IDE hard disk19
- About external SCSI devices19
- Terminology and functions unique to DPS1621
- About Project21
- Physical tracks and virtual tracks21
- Sampling frequency and bit resolution22
- The number of tracks available for simultaneous recording:22
- The number of tracks available for simultaneous playback:22
- TRACK MIX channels and INPUT MIX channels23
- Scene memory26
- The DPS16’s user interface26
- Using the display26
- Changing the settings and values28
- Entering characters29
- QLMC (Q-Link Mixer Control)30
- Chapter 2: Recording on the DPS1632
- Connections32
- Preparing to record34
- Turning on the power to the DPS1634
- Formatting a hard disk34
- Creating a new Project36
- Recording the first track37
- Signal flow during recording37
- Recording to the first track38
- Using locate points40
- Overdubbing42
- Signal flow during overdubbing42
- Overdub operation43
- Using the Undo/Redo functions45
- Undo level = 1 (default setting)45
- Undo level = 2 or higher45
- Punch In/Out46
- Mixdown48
- Signal flow during mixdown48
- Mixdown procedure49
- Using Mixer mode49
- Completing operations on the DPS1651
- Chapter 3: Transport/Locate Operation52
- Using the transport functions52
- Transport buttons52
- Using the [JOG] wheel/[SHUTTLE] knob52
- Using the [IN-OUT] / [TO] / [FROM] keys54
- Locate operation55
- Locating the zero position of the time counter55
- Locating the end point of a song56
- Entering a time value in the counter56
- Storing locate points57
- Moving to a locate point57
- Deleting a locate point from the locate list58
- Using the Direct Locate function58
- IN point and OUT point59
- Storing the IN point and OUT point59
- Repeat function60
- Chapter 4: Punch In/Out61
- Manual Punch In/Out61
- Punch in/out operation using the transport buttons61
- Punch in/out operation using a foot switch62
- Auto Punch In/Out63
- Punch In/Out Rehearsal64
- Chapter 5: Assigning Input Signals and Tracks (Quick Patch mode and V. Track mode)65
- Main Quick Patch mode screen65
- Basic operations in Quick Patch mode66
- Routing input signals directly to the mixer’s master section68
- Selecting output signals70
- Resetting the output signal assignment to the default setting71
- Main V. Track mode screen72
- Basic operations in V. Track mode73
- Resetting the virtual track assignment to the default setting73
- Erasing data from a virtual track73
- Chapter 6: Mixer Function (Mixer Mode)74
- Mixer mode screen74
- Control View page75
- Basic operation on the Control View page75
- Mix parameters on the Control View page76
- Channel View page82
- Global Settings page83
- Scene Memory page85
- Basic operation on the Scene Memory page85
- Controlling the mix parameters using the QLMC section87
- Chapter 7: Advanced Technique for Mixing90
- Assigning virtual tracks to physical tracks90
- Ping-pong recording93
- Mixing and recording several input signals95
- Adding sounds during mixdown97
- Using the Solo and Mute functions98
- Solo function98
- Mute function99
- Digital input from an external device100
- Applying EQ while recording102
- Chapter 8: Edit Technique (Edit Mode)103
- Using an Edit mode screen103
- Basic operations in Edit mode104
- Type and function of edit commands105
- Chapter 9: Various Settings (Q-Link Functions, Setup Mode)110
- Q-Link Functions110
- Basic operations of Q-Link functions110
- What Q-Link functions offer111
- Q-Link Functions112
- Auto Punch function112
- Sync/Clock function112
- Track View function113
- Time Display function114
- Meter/Monitor function114
- Setup mode115
- Setting a beat map116
- Setting a tempo map117
- Other settings118
- Project Setting118
- Sync/MIDI119





